Super Street: The Game is the official arcade racing game for Super StreetTM, the world’s number one in automotive tuning culture. Build your ride, part by part, from scrap and use it to tear up asphalt in a wealth of different game modes and environments.
I joined as a game designer for Super Street: The Game post launch, where I contributed to the first major update and several key areas of the game. Firstly, I designed and implemented the difficulty system, this required me to focus extensively on player feedback from a wide variety of players.
Additionally, I created a variety of exciting new track designs and adjusted some existing game modes to make them more engaging.
Finally, I designed and oversaw the development of the game's boss mode, providing players with a thrilling new challenge that would put their racing skills to the test.
Overall, my contributions to the first update of Super Street: The Game were positively received by the community, moving the 'negative' review score on steam to 'mixed'